Overview
This redesign project aims to improve the user experience of AirSticks, a set of digital drumsticks that allow users to create and play music without physically touching a drum set. The core goal is to identify user pain points and develop an intuitive interface design that can enhance the usability, functionality, and accessibility of the product.
UI/UX Designer
8 weeks
Figma/Adobe Illustrator/ Adobe Photoshop/ Protopie
The Challenges
The original application Airware is built along with the founders research at SensiLab, Monash University. Beginning as a 'white paper', many features and functionalities were added as the project progresses. However, the features were not organised before adding onto the app. As a result, the original app has the following major shortcomings:
The Solutions
In response to the founded challenges, the following solutions were generated:

"Hawk showcased his design knowledge throughout the entire project and was a great team player. He was able to analyze different design issues and provide effective solutions for the same. He worked in unison with the team as well as communicated well with everyone. He was able to take charge, wherever necessary and put forward his viewpoints to make a strong argument."